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East Bergholt CEVC Primary School

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Design Technology

Design Technology

Subject Leader - Mr.Addison

At East Bergholt, we teach Design Technology integrated into projects, where we also try to combine strands of the Science and Computing curriculum. The fundamental principles still apply though, so we ensure that where children can investigate needs, design, plan, construct models and evaluate their work.  Alongside this, children are taught technology skills such as using materials and tools to execute final products effectively. These skills are developed progressively throughout their time at East Bergholt. Together these elements combine to give children skills to practically solve problems in a technological environment.

 

An overview of the Design Technology curriculum provision is as follows:

 

Key Stage 1 &EYFS

Key Stage 2

Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts, such as the home and school, gardens and playgrounds, the local community, industry and the wider environment.

When designing and making, pupils should be taught to:

Design

• design purposeful, functional, appealing products for themselves and other users based on design criteria.

• generate develop, model and communicate their ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology.

Make

• select from and use a range of tools and equipment to perform practical tasks such as cutting, shaping, joining and finishing.

• select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics.

Evaluate

• explore and evaluate a range of existing products.

• evaluate their ideas and products against design criteria.

Technical knowledge

• build structures, exploring how they can be made stronger, stiffer and more stable.

• explore and use mechanisms, such as levers, sliders, wheels and axles, in their products.

Cooking and nutrition

• use the basic principles of a healthy and varied diet to prepare dishes.

• understand where food comes from.

 

Through a variety of creative and practical activities, pupils should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of relevant contexts, such as the home, school, leisure, culture, enterprise, industry and the wider environment.

When designing and making, pupils should be taught to:

Design

• use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups.

• generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, pattern pieces and computer-aided design.

Make

• select from and use a wider range of tools and equipment to perform practical tasks, such as cutting, shaping, joining and finishing, accurately.

• select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities.

Evaluate

• investigate and analyse a range of existing products.

• evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.

• understand how key events and individuals in design and technology have helped shape the world

Technical knowledge

• apply their understanding of how to strengthen, stiffen and reinforce more complex structures.

• understand and use mechanical systems in their products, such as gears, pulleys, cams, levers and linkages.

• understand and use electrical systems in their products, such as series circuits incorporating switches, bulbs, buzzers and motors.

• apply their understanding of computing to programme, monitor and control their products.

Cooking and nutrition

• understand and apply the principles of a healthy and varied diet.

• prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques.

• understand seasonality and know where and how a variety of ingredients are grown, reared, caught and processed.

Spring Term: Wow Day

Last term, the children took part in a successful whole school event, where they participated in a range of different projects each relating to an area of Design Technology. Key Stage One children spent the day making and designing fruit salads, sandwiches, pop-up cards and felt hand puppets, enriching their experiences of various practical skills such as sticking, cutting, measuring and folding. Key Stage Two children were able to choose which project they would like to do, from sewing bookmarks, making coin purses, building rocket cars, designing bridges and recycling materials to make bug boxes. It was a fabulous day seeing the children sew a range of stitches, using the saws safely and getting to grips with glue guns, alongside many other skills.

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